Problem StatementIn a group, design a marble run game. Keep it simple so that we can print and play with it. It should contain: Must HaveChallenge
Curved path for marble to slide down
Supporting structure
Gear with handle to move marble to the top
Parts that move or change when the marble passes through them
It should be large enough for the gear handle to turn (if you have one) and for the slope for the marble run to be steep enough, but not so large that it wouldn’t be reasonable to print. Parts that snap together would work better when printing so that the parts will fit in the 3D printer. SkillsWe will be exploring gears in Autodesk Inventor during this project. You may also need to make use of tutorials to gain other skills within your group. GrabCAD has examples of parts to make up some marble run projects on their website. Here are 2 of them (you will need to join to view their projects): Marble Toy1 Marble Track1 ExampleHere are two examples of marble runs that don’t need gears. The marble is manually placed at the top of the run. These also have snap together parts (an excellent idea that allows the design to be reconfigured over and over)
Here are two more complex examples of marble runs. The one on the left involves a gear and handle and the one on the right has a spinning part the marble moves through.
Presentation
Make sure all of your files are organized, named correctly, and in a folder (with a meaningful name) in your DesignLab folder. Each group member should have all of the files.
Make a new page called 'Inventor Puzzle' and tuck it under your 3D menu
Place a title on the page
Add a planning section including inspirational images and some writing describing what you plan to make
Create a sheet (use this one) and place 2 orthographic views of the assembly file. Place 1 isometric view of the assembly file.
Create a sheet (use this one) and place views of each of the parts (orthographic or isometric)
Screenshot the sheets and place them on your page.